DCS func setMarkupPositionStart

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Revision as of 22:36, 17 March 2022 by Grimes (talk | contribs)

Scripting Root

Envrioment: Mission Scripting
Function: setMarkupPositionStart Added with: 2.5.5
Member Of: trigger.action
Syntax: function trigger.action.setMarkupPositionStart(number id , table vec3 )
Description: Updates the position of a mark that was defined at the first point given to create it. Can be used to "move" an existing mark from one place to the next without deleting it and creating a new one.


Return Value: function
Return Example: none
Examples:
Related Functions: Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo

outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit

addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup

markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart

setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving

Notes: As of DCS 2.7.0 this function is NOT synced with multiplayer clients.