Envrioment:
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Mission Scripting
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Function:
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effectSmokeBig
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Added with: 2.5.1
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Member Of:
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trigger.action
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Syntax:
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function trigger.action.effectSmokeBig(table vec3 , enum smoke preset , number density )
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Description:
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Creates a large smoke effect on a vec3 point of a specified type and density.
1 small smoke and fire
2 medium smoke and fire
3 large smoke and fire
4 huge smoke and fire
5 small smoke
6 medium smoke
7 large smoke
8 huge smoke
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Return Value:
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function
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Return Example:
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none
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Examples:
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Related Functions:
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Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo
outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit
addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup
markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart
setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving
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Notes:
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