Envrioment:
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Mission Scripting
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Function:
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smoke
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Added with: 1.2.0
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Member Of:
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trigger.action
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Syntax:
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function trigger.action.smoke(table vec3 , enum smokeColor )
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Description:
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Creates colored smoke marker at a given point. Smoke uses trigger.smokeColor enum
trigger.smokeColor
Green 0
Red 1
White 2
Orange 3
Blue 4
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Return Value:
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function
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Return Example:
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none
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Examples:
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Related Functions:
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Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo
outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit
addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup
markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart
setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving
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Notes:
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