DCS func effectSmokeBig
Envrioment: | Mission Scripting | ||
Function: | effectSmokeBig | Added with: 2.5.1 | |
Member Of: | trigger.action | ||
Syntax: | function trigger.action.effectSmokeBig(table vec3 , enum smoke preset , number density , string name) | ||
Description: | Creates a large smoke effect on a vec3 point of a specified type and density.
1 = small smoke and fire 2 = medium smoke and fire 3 = large smoke and fire 4 = huge smoke and fire 5 = small smoke 6 = medium smoke 7 = large smoke 8 = huge smoke Density is any value from 0 to 1. For example 0.5 Name is a unique name given to the smoke mark to be used with removing it.
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Return Value: | function | ||
Return Example: | none | ||
Examples: | The following creates a large smoke and fire effect with a density of 0.75
local someZone = trigger.misc.getZone('whatever').point someZone.y = land.getHeight({x = someZone.x, y = someZone.z}) -- compensate for ground level trigger.action.effectSmokeBig(someZone, 3, 0.75) | ||
Related Functions: | Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo
outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving | ||
Notes: |