Envrioment:
|
Mission Scripting
|
|
Function:
|
markToAll
|
Added with: 2.1.0
|
|
Member Of:
|
trigger.action
|
Syntax:
|
none trigger.action.markToAll(number id , string text , table vec3 , boolean readOnly, string message)
|
Description:
|
Adds a mark point to all on the F10 map with attached text.
2.5 added the two new variables of readOnly and message. Read only if true will make it so users cannot remove the mark. Message is a message that is displayed when a mark is added. Set to for no message to be added.
|
|
Return Value:
|
none
|
Return Example:
|
none
|
|
Examples:
|
|
Related Functions:
|
Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo
outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit
addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup
markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart
setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving
|
Notes:
|
Mark point ID must be unique.
2.5 initial open beta crashes when calling this function
|