Search results

From DCS World Wiki - Hoggitworld.com
  • |desc= Returns a table of reference points as defined by the mission editor or added via scripting. Reference points are used by JTACs.
    637 bytes (70 words) - 07:27, 17 March 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    616 bytes (90 words) - 09:06, 22 September 2021
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    669 bytes (93 words) - 00:12, 12 April 2018
  • |notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    680 bytes (88 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    710 bytes (99 words) - 01:49, 27 March 2021
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    630 bytes (91 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    745 bytes (90 words) - 00:12, 12 April 2018
  • {{Mission Scripting ...defines the default route of group named groupName as set in the mission editor. Similar to mist.getGroupPoints but returns a table with additional values
    819 bytes (110 words) - 22:57, 13 April 2018
  • ...eater than relying on Orbit commands. This command is only functional if a mission task is active. See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    868 bytes (110 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    723 bytes (105 words) - 00:06, 19 November 2021
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    723 bytes (105 words) - 00:06, 19 November 2021
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    745 bytes (101 words) - 00:12, 12 April 2018
  • ...index of the specified unit within the group as defined within the mission editor or addGroup scripting function. This value is not changed as units within t
    821 bytes (97 words) - 00:02, 21 March 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    793 bytes (111 words) - 00:12, 12 April 2018
  • ...s for units, farps, or ships can be specified by the user with the mission editor or scripting engine.
    832 bytes (105 words) - 23:11, 17 March 2022
  • ...he specified action within the queue. This command is only functional if a mission task is active. See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    869 bytes (113 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    826 bytes (119 words) - 01:51, 5 November 2020
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    824 bytes (106 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    906 bytes (120 words) - 06:33, 20 October 2023
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    816 bytes (119 words) - 01:46, 5 November 2020
  • |notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    995 bytes (130 words) - 06:24, 2 February 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    877 bytes (123 words) - 00:12, 12 April 2018
  • {{Mission Scripting The mission editor uses a solely a Cartesian coordinate system while the game world displays s
    936 bytes (129 words) - 22:57, 13 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    846 bytes (122 words) - 01:45, 5 November 2020
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    907 bytes (145 words) - 23:24, 19 June 2019
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    857 bytes (124 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    849 bytes (124 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    897 bytes (118 words) - 00:12, 12 April 2018
  • ...ect of a specified name. The objects name is defined either in the mission editor or within functions that can dynamically spawn objects. All static objects
    842 bytes (119 words) - 06:12, 17 August 2023
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    858 bytes (123 words) - 00:09, 19 November 2021
  • {{Mission Scripting ...e the default route of the group named groupName as set within the mission editor. This function is great when used in combination with mist.pointInPolygon;
    1 KB (145 words) - 22:56, 13 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    963 bytes (134 words) - 00:09, 30 December 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    961 bytes (130 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    941 bytes (138 words) - 00:12, 12 April 2018
  • |desc= Returns a string of the name of the object as defined by the mission editor or dynamic spawning functions.
    930 bytes (123 words) - 23:56, 20 March 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (142 words) - 23:06, 17 November 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    951 bytes (140 words) - 00:24, 21 October 2021
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    917 bytes (142 words) - 10:01, 15 October 2020
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (126 words) - 22:06, 28 April 2022
  • For landing at airbases, farps, or ships see the [[DCS_task_mission|mission task]] page. |notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (156 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    962 bytes (142 words) - 01:44, 5 November 2020
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (148 words) - 00:12, 12 April 2018
  • |notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (161 words) - 06:28, 2 February 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (150 words) - 00:12, 12 April 2018
  • ...complex patrol patterns and looped routes for ground units. If part of the mission task any task along route will be repeated. For example if there is a fire See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (156 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (154 words) - 03:55, 23 February 2024
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (137 words) - 22:06, 28 April 2022
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (167 words) - 00:12, 12 April 2018
  • See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS.
    1 KB (172 words) - 01:02, 27 April 2024
  • ...ipting Root]] > [[:Category:Tasks|Tasks]] > [[DCS_command_script|Stop Transmission]] |tName= stopTransmission
    1 KB (140 words) - 00:12, 12 April 2018

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)