DCS command deactivateBeacon

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Task: DeactivateBeacon Added with: 1.2.4
Hierarchy: Scripting Root > Tasks > Command > DeactivateBeacon
Tasking Type: Command
For: Airplanes, Helicopters, Ground Vehicles, Ships
Available Under: All tasks types
Description: Disables any active beacon on the group/unit
Format: This task needs to be in the following format.
DeactivateBeacon = { 
  id = 'DeactivateBeacon', 
  params = { 

Required parameters:

Optional Parameters:

Enumerators: N/A
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, activateBeacon, deactivateBeacon, eplrs, start, transmitMessage, stopTransmission

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons