|Task:||Engage air weapons||Added with: 1.5.6|
|Hierarchy:||Scripting Root > Tasks > Option > Engage air weapons|
|Description:||Defines whether or not the AI ground is allowed to shoot at air weapons. All ground groups have the option it only really applies to SAM sites and is dependent on the missile tracking capabilities of a radar system.
True: AI unit, if able, is allowed to engage missiles.
False: AI unit will not engage air missiles
|Format:||All options have an option ID and Value. For more information see the article on the AI enumerator.
|Enumerators:||PROHIBIT_WP_PASS_REPORT = 20|
|Notes:||See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.|
|Task List:||Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint
Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons