DCS option prohibitJett

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Task: Prohibit Jettison Added with: 1.5.0
Hierarchy: Scripting Root > Tasks > Option > Prohibit Jettison
Tasking Type: Option
For: Airplanes, Helicopters
Available Under: Everything
Description: Defines whether or not the AI will be allowed to jettison its stores based on threats and self preservation.

Behaviors:

True: AI will not jettison its weapons or fuel tanks.

False: (Default) AI can jettison its stores if under threat. AI only jettison A2G and fuel tanks, AI will keep A2A stores onboard.

Format: All options have an option ID and Value. For more information see the article on the AI enumerator.

Option Identifier:

AI.Option.Air.id.PROHIBIT_JETT

Option Values:

true
false
Enumerators: PROHIBIT_JETT = 15
Examples:
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, activateBeacon, deactivateBeacon, eplrs, start, transmitMessage, stopTransmission

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons