DCS command switchAction

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Task: SwitchAction Added with: 1.2.4
Hierarchy: Scripting Root > Tasks > Command > SwitchAction
Tasking Type: Command
For: Airplanes, Helicopters, Ground Vehicles
Available Under: All tasks types
Description: Switches to the specified action within the queue. This command is only functional if a mission task is active.
Format: This task needs to be in the following format.
SwitchAction = { 
  id = 'SwitchAction', 
  params = { 
    actionIndex = number, 
  }   
}

Required parameters:

actionIndex: The index of the action you wish to switch to.


Optional Parameters:

Enumerators: N/A
Examples:
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, activateBeacon, deactivateBeacon, eplrs, start, transmitMessage, stopTransmission

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons