DCS option silence

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Task: Silence Added with: 1.2.4
Hierarchy: Scripting Root > Tasks > Option > Silence
Tasking Type: Option
For: Airplanes, Helicopters, Ground Vehicles
Available Under: Everything
Description: Defines whether or not the AI will broadcast over their specified radio frequency. Applies to "Allied Flight" reporting actions and radio communications with the player.

Behaviors:

True: AI will not broadcast any communication over their active radio frequency.

False: AI will broadcast. Default setting

Format: All options have an option ID and Value. For more information see the article on the AI enumerator.

Option Identifier:

AI.Option.Air.id.SILENCE

Option Values:

true
false
Enumerators: SILENCE = 7
Examples:
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, activateBeacon, deactivateBeacon, eplrs, start, transmitMessage, stopTransmission

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons