Difference between revisions of "DCS event landing after ejection"
From DCS World Wiki - Hoggitworld.com
(Created page with "{{Template:DCS_events |eName= LANDING_AFTER_EJECTION |vNum= 2.5.6 |id = 31 |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and st...") |
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|desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up. | |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up. | ||
− | Initiator : Static object representing the ejected pilot. | + | Initiator : Static object representing the ejected pilot. |
− | Place : Aircraft that the pilot ejected from. | + | Place : Aircraft that the pilot ejected from. |
|form= The dead event table is in the following format. | |form= The dead event table is in the following format. | ||
Line 17: | Line 17: | ||
id = 31, | id = 31, | ||
time = Time, | time = Time, | ||
− | initiator = | + | initiator = [[DCS_Class_Object|Object]], |
− | place = Unit, | + | place = [[DCS_Class_Unit|Unit]], |
+ | subplace = number, | ||
} | } | ||
Line 26: | Line 27: | ||
|notes= Place may not return as a valid object if the aircraft has crashed into the ground and no longer exists. | |notes= Place may not return as a valid object if the aircraft has crashed into the ground and no longer exists. | ||
+ | Subplace is always 0 for unknown reasons. | ||
− | + | Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. | |
− | |||
}} | }} | ||
+ | [[Category:Game Patch 2.5.6|event landing after ejection]] |
Latest revision as of 07:20, 17 March 2022