Difference between revisions of "DCS event ejection"
From DCS World Wiki - Hoggitworld.com
(2 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
Initiator : The unit that has ejected | Initiator : The unit that has ejected | ||
− | Target : An object representing the ejector seat. NOTE it isn't a normal object and most scripts don't work on it! | + | Target : An object representing the object that ejected. If the aircraft has an ejector seat then the seat itself is the target object. If this is the case then the event will be followed by [[DCS_event_discard_chair_after_ejection|discard chair after ejection]] to attain the actual pilot. For aircraft without an ejector seat the target represents the pilot object that has ejected. |
+ | |||
+ | NOTE it isn't a normal object and most scripts don't work on it! | ||
|form= The ejection event table is in the following format. | |form= The ejection event table is in the following format. | ||
Line 18: | Line 20: | ||
id = 6, | id = 6, | ||
time = Time, | time = Time, | ||
− | initiator = Unit, | + | initiator = [[DCS_Class_Unit|Unit]], |
− | target = Object, | + | target = [[DCS_Class_Object|Object]], |
} | } | ||
Line 31: | Line 33: | ||
}} | }} | ||
+ | [[Category:Game Patch 1.2.4|event ejection]] |
Latest revision as of 06:53, 17 March 2022