Difference between revisions of "DCS singleton world"
From DCS World Wiki - Hoggitworld.com
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|desc= The world singleton contains functions centered around two different but extremely useful functions. | |desc= The world singleton contains functions centered around two different but extremely useful functions. | ||
1. Events and event handlers are all governed within world. | 1. Events and event handlers are all governed within world. | ||
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+ | '''Event Types:''' {{listOfEvents}} | ||
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2. A number of functions to get information about the game world. | 2. A number of functions to get information about the game world. | ||
|funcs= {{listOfWorldFuncs}} | |funcs= {{listOfWorldFuncs}} | ||
− | |enums= The event enumerator defines all of the types of events that can occur. | + | |enums= |
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+ | The event enumerator defines all of the types of events that can occur. | ||
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+ | {{DCS_enum_events}} | ||
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The birthplace enumerator is used to define where an aircraft or helicopter has spawned in association with [[DCS_event_birth|birth]] | The birthplace enumerator is used to define where an aircraft or helicopter has spawned in association with [[DCS_event_birth|birth]] | ||
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PYRAMID | PYRAMID | ||
} | } | ||
+ | {{listOfVolumes}} | ||
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|notes= | |notes= | ||
2.5.5 Inserted S_EVENT_DETAILED_FAILURE into id 17. | 2.5.5 Inserted S_EVENT_DETAILED_FAILURE into id 17. | ||
2.5.6 Added S_EVENT_KILL, S_EVENT_SCORE , S_EVENT_UNIT_LOST , S_EVENT_LANDING_AFTER_EJECTION , -- Redacted for now. And changed S_EVENT_MAX to 33, | 2.5.6 Added S_EVENT_KILL, S_EVENT_SCORE , S_EVENT_UNIT_LOST , S_EVENT_LANDING_AFTER_EJECTION , -- Redacted for now. And changed S_EVENT_MAX to 33, | ||
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+ | 2.7.1? - 2.7.12 added events 38 through 45. | ||
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+ | 2.8.0 added events 46-48. | ||
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+ | 2.9.0 added 51-56 | ||
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+ | 2.9.6 Moved and renamed some events, added other events to max list at 61 | ||
}} | }} | ||
+ | [[Category:Game Patch 1.2.0|world singleton]] |
Latest revision as of 23:23, 22 July 2024