Difference between revisions of "DCS singleton world"
From DCS World Wiki - Hoggitworld.com
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|desc= The world singleton contains functions centered around two different but extremely useful functions. | |desc= The world singleton contains functions centered around two different but extremely useful functions. | ||
1. Events and event handlers are all governed within world. | 1. Events and event handlers are all governed within world. | ||
+ | |||
+ | '''Event Types:''' {{listOfEvents}} | ||
+ | |||
2. A number of functions to get information about the game world. | 2. A number of functions to get information about the game world. | ||
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S_EVENT_UNIT_LOST = 30, | S_EVENT_UNIT_LOST = 30, | ||
S_EVENT_LANDING_AFTER_EJECTION = 31, | S_EVENT_LANDING_AFTER_EJECTION = 31, | ||
− | + | S_EVENT_PARATROOPER_LENDING = 32, | |
− | + | S_EVENT_DISCARD_CHAIR_AFTER_EJECTION = 33, | |
+ | S_EVENT_WEAPON_ADD = 34, | ||
+ | S_EVENT_TRIGGER_ZONE = 35, | ||
+ | S_EVENT_LANDING_QUALITY_MARK = 36, | ||
+ | S_EVENT_BDA = 37, | ||
+ | S_EVENT_MAX = 38 | ||
} | } | ||
Revision as of 20:53, 14 April 2021