Difference between revisions of "DCS task fireAtPoint"
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altitude = number, | altitude = number, | ||
alt_type = number, | alt_type = number, | ||
+ | counterbattaryRadius = number, | ||
} | } | ||
} | } | ||
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alt_type: Determines if the altitude is defined by AGL (1) or MSL (0) | alt_type: Determines if the altitude is defined by AGL (1) or MSL (0) | ||
+ | '''Optional Parameters Ground Groups Only''': | ||
+ | counterbattaryRadius: The radius in meters from the group leader that the group will move in random directions after completing the fireAtPoint task. | ||
|enum= weaponType: Enum for [[DCS_enum_weapon_flag|weapon type ID]]. This value is only required if you want the group firing to use a specific weapon, for instance using the task on a ship to force it to fire guided missiles at targets within cannon range. | |enum= weaponType: Enum for [[DCS_enum_weapon_flag|weapon type ID]]. This value is only required if you want the group firing to use a specific weapon, for instance using the task on a ship to force it to fire guided missiles at targets within cannon range. | ||
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Patch 2.7 added the ability to fire at a point in 3d space by setting an altitude value. | Patch 2.7 added the ability to fire at a point in 3d space by setting an altitude value. | ||
+ | Patch 2.9.6 added the counterBatteryRadius setting | ||
}} | }} | ||
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[[Category:Ground Task|Fire At Point]] | [[Category:Ground Task|Fire At Point]] | ||
[[Category:Naval Task|Fire At Point]] | [[Category:Naval Task|Fire At Point]] | ||
− | [[Category: | + | [[Category:Game Patch: 1.2.4|Fire At Point]] |
+ | [[Category:Game Patch: 2.7|Fire At Point]] | ||
+ | [[Category:Game Patch: 2.9.6|Fire At Point]] |
Latest revision as of 01:04, 13 July 2024