|Task:||Radar Using||Added with: 1.2.4|
|Hierarchy:||Scripting Root > Tasks > Option > Radar Using|
|Description:||Defines the usage of radar by airborne forces.
Never: Disables the ability for AI to use their radar.
For Attack Only: AI radar will only be enabled when the AI is attacking a target. AI must get targeting data from other sources to commence attack.
For Search if Required: AI will turn their radar on if it is decided to use it. Default Setting. AI will typically leave their radar on if any enemy threats are present in the mission anyways.
For continuous search: AI will leave their radars on all the time.
|Format:||All options have an option ID and Value. For more information see the article on the AI enumerator.
AI.Option.Air.id.RADAR_USING = 3
NEVER = 0 FOR_ATTACK_ONLY = 1 FOR_SEARCH_IF_REQUIRED = 2 FOR_CONTINUOUS_SEARCH = 3
|Notes:||See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.|
|Task List:||Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint
Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons