DCS command script

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Task: Script Added with: 1.2.4
Hierarchy: Scripting Root > Tasks > Command > Script
Tasking Type: Command
For: Airplanes, Helicopters, Ground Vehicles, Ships
Available Under: All tasks types
Description: Runs lua script. Script can feature the the special identifier ... as a self variable referencing the group object the script is running within.
Format: This task needs to be in the following format.
Script = { 
  id = 'Script', 
  params = { 
    command = string  
  } 
}

Required parameters:

command: Any valid lua string


Optional Parameters:

Enumerators: N/A
Examples:
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Main Tasks: mission, AttackGroup, AttackUnit, Bombing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, activateBeacon, deactivateBeacon, eplrs, start, transmitMessage, stopTransmission

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons