Difference between revisions of "DCS task mission"
From DCS World Wiki - Hoggitworld.com
(One intermediate revision by the same user not shown) | |||
Line 29: | Line 29: | ||
timeReFuAr = number, | timeReFuAr = number, | ||
helipadId = Airbase.ID, | helipadId = Airbase.ID, | ||
+ | linkUnit = Unit Id, | ||
action = enum AI.Task.TurnMethod, | action = enum AI.Task.TurnMethod, | ||
x = Distance, | x = Distance, | ||
Line 63: | Line 64: | ||
''type:'' Waypoint type. See [[DCS_enum_AI|AI enumerator page]] for more details. | ''type:'' Waypoint type. See [[DCS_enum_AI|AI enumerator page]] for more details. | ||
+ | |||
+ | ''speed:'' Speed in meters per second the group will attempt to travel at. Note each unit has its own maximum achievable speed | ||
''action:'' Waypoint action type. See [[DCS_enum_AI|AI enumerator page]] for more details. | ''action:'' Waypoint action type. See [[DCS_enum_AI|AI enumerator page]] for more details. | ||
Line 70: | Line 73: | ||
'''Optional Parameters''': | '''Optional Parameters''': | ||
− | + | ||
− | |||
''speed_locked:'' boolean value that will determine if units will attempt to travel at the specified speed | ''speed_locked:'' boolean value that will determine if units will attempt to travel at the specified speed | ||
Line 83: | Line 85: | ||
'''Waypoint Type Specific Parameters''' | '''Waypoint Type Specific Parameters''' | ||
+ | The following are used with take-off and landing waypoint types. | ||
+ | |||
+ | ''helipadId:'' Used when the waypoint is associated with the a static object or a unit placed in the mission editor. Needs to be the unitId associated with the object. | ||
− | '' | + | ''linkUnit:'' Used when the waypoint is associated with the a static object or a unit placed in the mission editor. Value is identical to helipadId, but it is required. |
− | ''airdromeId:'' | + | ''airdromeId:'' Specifies the airbaseId the aircraft group will attempt to use. AI will only land if airbase is friendly. If not provided the AI will land at the nearest valid base to the coordinates. |
''timeReFuAr: '' If the waypoint type is a landReFuAr this value determines how long in minutes the unit will be stationary for. | ''timeReFuAr: '' If the waypoint type is a landReFuAr this value determines how long in minutes the unit will be stationary for. |
Latest revision as of 22:12, 20 February 2022