Task:
|
Jettison tank if empty
|
Added with: 2.7.7
|
Hierarchy:
|
Scripting Root > Tasks > Option > Jettison tank if empty
|
|
Tasking Type:
|
Option
|
For:
|
Airplanes, Helicopters
|
Available Under:
|
Everything
|
|
Description:
|
Defines whether or not the AI will jettison their fuel tanks once those tanks are empty. This is useful for WW2 or other aircraft not capable of mid air refueling to reduce drag.
Behaviors:
True: AI will jettison their fuel tanks once empty.
False: (Default) AI will not jettison their fuel tanks once the tank is empty
|
|
Format:
|
All options have an option ID and Value. For more information see the article on the AI enumerator.
Option Identifier:
AI.Option.Air.id.JETT_TANKS_IF_EMPTY
Option Values:
true
false
|
Enumerators:
|
JETT_TANKS_IF_EMPTY = 25
|
|
Examples:
|
|
Notes:
|
AI aircraft do not have the same fuel flow rules as player aircraft do. For example in the F-15C for a player the centerline tank is drained first followed by the wing tanks. For the AI either the fuel tanks are drained correctly and they are incapable of jettisoning a single tank or all fuel tanks are drained at an equalized rate.
See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
|
Task List:
|
Task Wrappers: mission, ComboTask, ControlledTask, WrappedAction
Tasks: AttackGroup, AttackUnit, Bombing, Strafing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint, groundEscort, RecoveryTanker
En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC
Commands: script, setCallsign, setFrequency, setFrequencyForUnit, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, setUnlimitedFuel, activateBeacon, deactivateBeacon, activateICLS, deactivateICLS, eplrs, start, transmitMessage, stopTransmission, smoke_on_off, ActivateLink4, deactivateLink4, activateACLS, deactivateACLS, LoadingShip
Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons, Option Radio Usage Contact,
Option Radio Usage Engage, Option Radio Usage Kill, AC Engagement Range Restriction, jett tanks if empty, forced attack, Altitude Restriction for AAA Min, restrict targets, Altitude Restriction for AAA Max, Prefer Vertical, Evasion Of ARM, Formation Interval
|