Difference between revisions of "DCS task fireAtPoint"
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expendQtyEnabled = boolean, | expendQtyEnabled = boolean, | ||
weaponType = number, | weaponType = number, | ||
+ | altitude = number, | ||
+ | alt_type = number, | ||
} | } | ||
} | } | ||
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expendQtyEnabled: Whether or not expendQty will be used | expendQtyEnabled: Whether or not expendQty will be used | ||
+ | |||
+ | altitude: If present the task will be focused on shooting a the specified altitude for the point | ||
+ | |||
+ | alt_type: Determines if the altitude is defined by AGL (1) or MSL (0) | ||
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|notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS. | |notes= See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS. | ||
+ | Patch 2.7 added the ability to fire at a point in 3d space by setting an altitude value. | ||
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[[Category:Ground Task|Fire At Point]] | [[Category:Ground Task|Fire At Point]] | ||
[[Category:Naval Task|Fire At Point]] | [[Category:Naval Task|Fire At Point]] | ||
+ | [[Category:Scripting Changes: 1.2.4|Fire At Point]] | ||
+ | [[Category:Scripting Changes: 2.7|Fire At Point]] |
Latest revision as of 08:20, 7 May 2021