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Create the page "Classes" on this wiki! See also the search results found.
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- {{Template:DCSscriptingClasses |desc= The warehouse class gives control over warehouses that exist in airbase objects. These warehous680 bytes (71 words) - 17:58, 16 August 2023
- {{Template:DCSscriptingClasses [[Category:Game Patch 1.2.0|Controller class]]1 KB (133 words) - 07:23, 17 March 2022
- {{Template:DCSscriptingClasses |desc= Represents a spot from laser or IR-pointer. Final class.442 bytes (48 words) - 23:01, 17 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (209 words) - 00:53, 4 January 2023
- {{Template:DCSscriptingClasses [[Category:Game Patch 1.2.0|Group Class]]511 bytes (48 words) - 00:14, 21 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (290 words) - 00:50, 4 January 2023
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (283 words) - 00:36, 4 January 2023
- {{Template:DCSscriptingClasses ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]921 bytes (117 words) - 23:55, 20 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object| Object]], [[DCS_Class_Coalition_Object| Coalition Object]]1 KB (173 words) - 00:40, 4 January 2023
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]]513 bytes (57 words) - 23:58, 20 March 2022
- {{Template:DCSscriptingClasses ...CS_Class_Weapon|Weapon]], [[DCS_Class_Static_Object|Static Object]], [[DCS_Class_Airbase|Airbase]]535 bytes (60 words) - 23:59, 20 March 2022
Page text matches
- {{Template:DCSscriptingClasses ...CS_Class_Weapon|Weapon]], [[DCS_Class_Static_Object|Static Object]], [[DCS_Class_Airbase|Airbase]]535 bytes (60 words) - 23:59, 20 March 2022
- |par1= [[DCS_Class_Weapon|Weapon]] |rtnType= [[DCS_Class_Object|Object]]665 bytes (71 words) - 00:10, 21 March 2022
- |par1= [[DCS_Class_Weapon|Weapon]] |rtnType= [[DCS_Class_Unit|Unit]]664 bytes (70 words) - 00:10, 21 March 2022
- |par1= [[DCS_Class_Group|Group]] |reqType1= Class465 bytes (54 words) - 00:12, 12 April 2018
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class483 bytes (51 words) - 07:35, 17 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class495 bytes (51 words) - 23:04, 17 March 2022
- |par1= [[DCS_Class_Warehouse|Warehouse]] |rtnType= [[DCS_Class_Airbase|Airbase]]544 bytes (57 words) - 18:16, 16 August 2023
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class498 bytes (54 words) - 23:05, 17 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]]513 bytes (57 words) - 23:58, 20 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] ...associated with the airbase object. Can then be used to call the warehouse class functions to modify the contents of the warehouse.654 bytes (74 words) - 17:43, 16 August 2023
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class569 bytes (63 words) - 00:13, 21 March 2022
- |par1= [[DCS_Class_Object|Object]] ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]689 bytes (81 words) - 23:56, 20 March 2022
- |par1= [[DCS_Class_Group|Group]] |reqType1= Class592 bytes (71 words) - 23:11, 17 March 2022
- |par1= [[DCS_Class_Group|Group]] |par2= [[DCS_Class_Unit|Unit]]774 bytes (90 words) - 00:02, 21 March 2022
- |par1= [[DCS_Class_Spot| Spot]] |reqType1= Class563 bytes (67 words) - 23:03, 17 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Group|Group]]747 bytes (93 words) - 23:54, 20 March 2022
- |par1= [[DCS_Class_Group|Group]] |par2= [[DCS_Class_Unit|Unit]]855 bytes (99 words) - 00:03, 21 March 2022
- |par1= [[DCS_Class_Static Object|Static Object]] |reqType1= Class817 bytes (98 words) - 10:34, 4 September 2021
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class600 bytes (65 words) - 20:33, 16 August 2023
- |par1= [[DCS_Class_Unit|Unit]] |par2= [[DCS_Class_Group|Group]]740 bytes (90 words) - 00:08, 21 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class735 bytes (85 words) - 00:01, 21 March 2022
- |par1= [[DCS_Class_Static Object|Static Object]] |reqType1= Class754 bytes (94 words) - 00:12, 12 April 2018
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class656 bytes (67 words) - 19:06, 16 August 2023
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class839 bytes (103 words) - 00:01, 21 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class821 bytes (97 words) - 00:02, 21 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class832 bytes (102 words) - 00:07, 21 March 2022
- |par1= [[DCS_Class_Object|Object]] ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]815 bytes (104 words) - 23:56, 20 March 2022
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class660 bytes (68 words) - 18:10, 16 August 2023
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class665 bytes (66 words) - 19:18, 16 August 2023
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class654 bytes (68 words) - 18:02, 16 August 2023
- |par1= [[DCS_Class_Group|Group]] |reqType1= Class666 bytes (89 words) - 00:14, 21 March 2022
- |par1= [[DCS_Class_Group|Group]] |par2= [[DCS_Class_Airbase|Airbase]]904 bytes (115 words) - 17:40, 16 August 2023
- {{Template:dcs_funcs_multiclass |par1= [[DCS_Class_Group|Group]]842 bytes (119 words) - 06:12, 17 August 2023
- |par1= [[DCS_Class_Unit|Unit]] |par2= [[DCS_Class_Airbase|Airbase]]832 bytes (105 words) - 23:11, 17 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Group|Group]]930 bytes (123 words) - 23:56, 20 March 2022
- |par1= [[DCS_Class_Object|Object]] ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]931 bytes (128 words) - 23:56, 20 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class723 bytes (83 words) - 23:06, 17 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class744 bytes (88 words) - 23:04, 17 March 2022
- {{Template:DCSscriptingClasses ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]921 bytes (117 words) - 23:55, 20 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Group|Group]]1 KB (137 words) - 23:59, 20 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class739 bytes (88 words) - 17:11, 16 August 2023
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class774 bytes (92 words) - 23:05, 17 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class810 bytes (98 words) - 07:35, 17 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class977 bytes (117 words) - 00:08, 21 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Coalition_Object| Coalition Object]]1 KB (146 words) - 23:59, 20 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |rtnType= [[DCS_Class_Group|Group]]987 bytes (128 words) - 01:45, 26 January 2023
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class772 bytes (95 words) - 17:54, 16 August 2023
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class772 bytes (95 words) - 17:52, 16 August 2023
- initiator = [[DCS_Class_Unit|Unit]], weapon = [[DCS_Class_Weapon|Weapon]],595 bytes (87 words) - 22:08, 8 February 2024
- {{Template:DCSscriptingClasses |desc= Represents a spot from laser or IR-pointer. Final class.442 bytes (48 words) - 23:01, 17 March 2022
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class802 bytes (96 words) - 17:54, 16 August 2023
- |par1= [[DCS_Class_Object|Object]] ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]1 KB (143 words) - 23:56, 20 March 2022
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class885 bytes (96 words) - 18:19, 16 August 2023
- |par1= [[DCS_Class_Warehouse|Warehouse]] |reqType1= class874 bytes (104 words) - 18:13, 16 August 2023
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class1 KB (126 words) - 21:34, 6 May 2024
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class1,001 bytes (131 words) - 00:05, 21 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |par2= [[DCS_Class_Static_Object|Static Object]]1 KB (151 words) - 23:55, 20 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Group|Group]]1 KB (165 words) - 23:02, 17 March 2022
- |par1= [[DCS_Class_Group|Group]] |rtnType= table of [[DCS_Class_Unit|Unit]] objects927 bytes (130 words) - 01:51, 6 January 2023
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class1 KB (135 words) - 00:07, 21 March 2022
- initiator = [[DCS_Class_Unit|Unit]], weapon = [[DCS_Class_Weapon|Weapon]],632 bytes (87 words) - 07:19, 17 March 2022
- Place: The [[DCS_Class_Airbase|airbase]] that was captured, can be a FARP or Airbase. When calling initiator = [[DCS_Class_Unit|Unit]],660 bytes (91 words) - 06:54, 17 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class963 bytes (131 words) - 23:05, 17 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |par2= [[DCS_Class_Airbase|Airbase]]2 KB (201 words) - 22:54, 19 December 2023
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class956 bytes (121 words) - 22:01, 13 October 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Spot| Spot]]1 KB (186 words) - 09:09, 28 January 2023
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class1 KB (119 words) - 00:12, 21 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object| Object]], [[DCS_Class_Coalition_Object| Coalition Object]]1 KB (173 words) - 00:40, 4 January 2023
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class1 KB (133 words) - 23:05, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]], place = [[DCS_Class_Airbase|Airbase]],508 bytes (72 words) - 06:53, 17 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class1 KB (139 words) - 17:18, 16 August 2023
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class2 KB (137 words) - 00:06, 21 March 2022
- initiator = [[DCS_Class_Unit|Unit]], place = [[DCS_Class_Airbase|Airbase]],530 bytes (73 words) - 06:53, 17 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |par2= [[DCS_Class_Static_Object|Static Object]]1 KB (195 words) - 00:07, 21 March 2022
- |par1= [[DCS_Class_Spot| Spot]] |reqType1= Class969 bytes (129 words) - 23:03, 17 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class1 KB (150 words) - 00:06, 21 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Spot| Spot]]2 KB (225 words) - 09:16, 28 January 2023
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class1 KB (136 words) - 23:07, 17 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class1 KB (161 words) - 00:13, 21 March 2022
- |par1= [[DCS_Class_Spot| Spot]] |reqType1= Class1 KB (140 words) - 23:03, 17 March 2022
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class1 KB (151 words) - 22:01, 13 October 2022
- |par1= [[DCS_Class_Spot| Spot]] |rtnType= [[DCS_Class_Spot|Spot Object]]1 KB (139 words) - 23:02, 17 March 2022
- {{Template:DCSscriptingClasses |desc= The warehouse class gives control over warehouses that exist in airbase objects. These warehous680 bytes (71 words) - 17:58, 16 August 2023
- initiator = [[DCS_Class_Object|Object]], target = [[DCS_Class_Object|Object]],593 bytes (80 words) - 07:20, 17 March 2022
- |par1= [[DCS_Class_Object|Object]] ...Object|Static Object]], [[DCS_Class_Scenery_Object|Scenery Object]], [[DCS_Class_Airbase|Airbase]]2 KB (173 words) - 23:56, 20 March 2022
- {{Template:dcs_funcs_multiclass |par1= [[DCS_Class_Unit|Unit]]2 KB (195 words) - 23:07, 16 January 2024
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class1 KB (178 words) - 00:05, 21 March 2022
- |par1= [[DCS_Class_Unit|Unit]] |reqType1= Class2 KB (166 words) - 00:05, 21 March 2022
- |par1= [[DCS_Class_Object|Object]] |par2= [[DCS_Class_Group|Group]]2 KB (287 words) - 22:54, 19 December 2023
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (209 words) - 00:53, 4 January 2023
- initiator = [[DCS_Class_Unit|Unit]], target = [[DCS_Class_Object|Object]],662 bytes (92 words) - 07:17, 17 March 2022
- |par1= [[DCS_Class_Spot| Spot]] |rtnType= [[DCS_Class_Spot|Spot Object]]1 KB (181 words) - 23:02, 17 March 2022
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (290 words) - 00:50, 4 January 2023
- initiator = [[DCS_Class_Unit|Unit]], target = [[DCS_Class_Object|Object]],861 bytes (131 words) - 06:53, 17 March 2022
- initiator = [[DCS_Class_Object|Object]], place = [[DCS_Class_Unit|Unit]],827 bytes (119 words) - 07:20, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]], place = [[DCS_Class_Unit|Unit]],809 bytes (96 words) - 07:20, 17 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class2 KB (176 words) - 23:08, 16 August 2023
- {{Template:DCSscriptingClasses |inVar= [[DCS_Class_Object|Object]], [[DCS_Class_Coalition_Object|Coalition Object]]2 KB (283 words) - 00:36, 4 January 2023
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class2 KB (247 words) - 00:07, 16 April 2024
- |par1= [[DCS_Class_Controller|Controller]] |reqType1= Class2 KB (270 words) - 23:39, 1 April 2022
- initiator = [[DCS_Class_Object|Object]],372 bytes (49 words) - 07:15, 17 March 2022
- initiator = [[DCS_Class_Object|Object]],369 bytes (48 words) - 06:54, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],394 bytes (52 words) - 06:53, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],409 bytes (54 words) - 06:53, 17 March 2022
- ...onal variable is not provided, all group types will be returned. See [[DCS_Class_Group|here]] for the list of possible group categories.1 KB (161 words) - 07:25, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]], weapon = [[DCS_Class_Weapon|Weapon]]1 KB (160 words) - 06:52, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],406 bytes (54 words) - 07:15, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],402 bytes (52 words) - 07:14, 17 March 2022
- {{Template:DCSscriptingClasses [[Category:Game Patch 1.2.0|Group Class]]511 bytes (48 words) - 00:14, 21 March 2022
- ...n reached. Its lone input value is only accessible within the mist.message class.532 bytes (67 words) - 23:22, 13 April 2018
- *''Spot'' class was added * ''CoalitionObject'' intermediate class was added4 KB (492 words) - 00:12, 12 April 2018
- initiator = [[DCS_Class_Unit|Unit]],461 bytes (60 words) - 07:16, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],454 bytes (59 words) - 07:16, 17 March 2022
- |par1= [[DCS_Class_Airbase|Airbase]] |reqType1= Class3 KB (324 words) - 23:25, 12 October 2022
- initiator = [[DCS_Class_Unit|Unit]],485 bytes (70 words) - 04:18, 19 December 2022
- |reqType1= [[DCS Class Group|Group]]579 bytes (61 words) - 22:24, 17 March 2022
- |reqType1= [[DCS Class Group|Group]]579 bytes (66 words) - 22:23, 17 March 2022
- |reqType1= [[DCS Class Group|Group]]575 bytes (67 words) - 22:23, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],581 bytes (83 words) - 04:36, 19 December 2022
- |reqType1= [[DCS Class Group|Group]]609 bytes (68 words) - 22:24, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],642 bytes (100 words) - 07:19, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],560 bytes (76 words) - 07:17, 17 March 2022
- |reqType1= [[DCS Class Group|Group]]666 bytes (75 words) - 22:24, 17 March 2022
- |reqType1= [[DCS Class Group|Group]]661 bytes (75 words) - 22:24, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],621 bytes (80 words) - 07:20, 17 March 2022
- |desc= Returns a table of [[DCS_Class_Unit|unit objects]] that provide a given service to player controlled aircr716 bytes (76 words) - 07:26, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],576 bytes (75 words) - 07:18, 17 March 2022
- |desc= Returns a table of [[DCS_Class_Static_Object|static objects]] belonging to the specified coalition.727 bytes (81 words) - 07:25, 17 March 2022
- ===Classes=== ...at could have multiple instances. Most objects you see in game belong to a class where data can be gathered on that object and commands can be executed.9 KB (1,271 words) - 17:24, 16 August 2023
- {| class="wikitable sortable" style="text-align: center;" {| class="wikitable sortable" style="text-align: center;"8 KB (1,011 words) - 20:29, 11 April 2018
- |reqType1= [[DCS Class Group|Group]]743 bytes (82 words) - 22:25, 17 March 2022
- |reqType1= [[DCS Class Group|Group]]728 bytes (82 words) - 22:25, 17 March 2022
- initiator = [[DCS_Class_Unit|Unit]],628 bytes (82 words) - 07:18, 17 March 2022
- |desc= Returns a table of the single [[DCS_Class_Unit|unit object]] in the game who's skill level is set as "Player". There770 bytes (99 words) - 07:13, 17 March 2022
- ...se the corrected version. Additionally there are far more functions in the class, but documentation has not been provided yet.920 bytes (121 words) - 22:48, 17 March 2022
- On the Nimitz and Forrestal class carriers there are 4 spawn points that are available only at mission start. ...lock the take-off path needed for the Harrier. On the Nimitz and Forrestal class carriers there are often available catapults to use but if enough helicopte9 KB (1,419 words) - 00:10, 13 September 2022
- {| class="wikitable" style="text-align: center;" {| class="wikitable"11 KB (1,742 words) - 08:46, 22 September 2021
- |desc= Returns a table of [[DCS_Class_Unit|unit objects]] that are currently occupied by players. Function is use954 bytes (111 words) - 07:25, 17 March 2022
- {| class="wikitable"729 bytes (109 words) - 13:35, 28 March 2019
- initiator = [[DCS_Class_Unit|Unit]],814 bytes (113 words) - 07:17, 17 March 2022
- {| class="wikitable sortable" {| class="wikitable"2 KB (324 words) - 17:41, 30 March 2024
- {{Template:DCSscriptingClasses [[Category:Game Patch 1.2.0|Controller class]]1 KB (133 words) - 07:23, 17 March 2022
- <div class="row"> <div class="col-sm-12 hidden-xs">19 KB (2,403 words) - 20:36, 7 November 2022
- == IADS Class == This script creates an object class called ''iads'' with numerous member functions. These functions can be used6 KB (992 words) - 00:12, 12 April 2018
- ...ts, which are then converted into the various head movements. We typically classify these movements as 6-DOF (Degrees of Freedom), i.e. the six axis in whic <div class="btn btn-primary">[https://delanengineering.com/products/ Delanclip Overvie20 KB (3,209 words) - 04:01, 21 May 2021
- groupId = number [[DCS_Class_Static_Object|StaticObject]]:[[DCS_func_getID|getID()]]),1 KB (196 words) - 00:12, 12 April 2018
- <div class="alert alert-info" role="alert"> {| class="wikitable"9 KB (1,269 words) - 03:19, 18 November 2021
- ...ess to most LUA functions in addition to scripting functions, objects, and classes specifically made for DCS. There are also custom scripts like [[MIST]] an {|class="wikitable" width="950"8 KB (1,299 words) - 00:12, 12 April 2018
- {|class="wikitable" width="1400" ...functions will be here. Generally listed by approximate category or object class functions.6 KB (799 words) - 22:02, 8 October 2020
- |desc= Returns a table of [[DCS_Class_Airbase|airbase objects]] belonging to the specified coalition. Objects can2 KB (190 words) - 07:13, 17 March 2022
- {| class="wikitable sortable" {| class="wikitable sortable"5 KB (476 words) - 01:36, 21 June 2019
- local subN3 = missionCommands.addSubMenu('Go take a UX class', subN2)2 KB (189 words) - 21:39, 11 January 2024
- |rtnExample= [[DCS_Class_Object|Object]]2 KB (219 words) - 23:40, 21 April 2023
- ...t belongs to a coalition and country. Intermediate class. This is the base class for static objects, airbases and unit and weapon. == Class emulation ==39 KB (5,456 words) - 00:25, 19 April 2018
- See [[DCS_enum_country|country page]] and [[DCS_Class_Group|group class page]] for the list of countries by id and group categories.7 KB (988 words) - 07:52, 20 March 2024
- {| class="wikitable" style="text-align: center; width: 100%; height: 100%;" {| class="wikitable" style="text-align: center; width: 100%; height: 100%;"10 KB (1,144 words) - 03:17, 18 May 2018
- |r1D= is a Group class table of the group. (Group.getByName('myGroup')2 KB (328 words) - 23:03, 13 April 2018
- {| class="wikitable" {| class="wikitable"32 KB (5,430 words) - 04:03, 24 May 2021
- |r1D= is a Group class table of the group (Group.getByName('myGroup')) or a string of the groups n2 KB (371 words) - 23:02, 13 April 2018
- = Classes = Classes represent the types of object those may have multiple instances.56 KB (7,441 words) - 00:25, 19 April 2018
- {| class="mw-collapsible mw-collapsed wikitable" ...have the same layout: the figure here shows the diagram of the USS Nimitz class carriers, but we could still apply the location names to all other carriers58 KB (7,384 words) - 23:39, 26 December 2022
- {| class="wikitable" {| class="wikitable"69 KB (7,526 words) - 01:53, 31 March 2022
- * The basic types, classes, methods and properties provided by SSE. ...msfUnitDescriptor structure is described in future chapter on the msfGroup class.13 KB (1,893 words) - 00:12, 12 April 2018
- {| class="wikitable" {| class="wikitable"24 KB (3,716 words) - 02:13, 1 June 2021
- -- Uncomment if using Vector class from the Scripts\Vector.lua file -- See the Scripts\Vector.lua file for Vector class details, please.39 KB (5,312 words) - 18:52, 1 June 2018
- {|class="wikitable" width="910"5 KB (631 words) - 09:00, 11 February 2022
- <div class="alert alert-info" role="alert"> {|class="wikitable mw-collapsible mw-collapsed"68 KB (11,575 words) - 19:39, 18 June 2023
- ...unctions to write inside of a script that is being inherited by an overall class like script or package) Being able to debug your own code (ie. using the dc4 KB (820 words) - 06:57, 7 September 2019
- ...r from airfields) and carriers: Harriers will typically operate from STOVL class carriers that only feature a flat deck and no further carrier implements (r {| class="wikitable"60 KB (10,090 words) - 01:18, 17 November 2022
- ...and three new ship types are visible. Two are WW2 era ships and the Tarawa class was taken out of service in 2009. Thus the 3 ships are not available in the5 KB (942 words) - 09:17, 5 January 2024
- ...ritical line is longer than the lethal line. The HUD does not show emitter classification symbology except the half-circle underneath to indicate tracking a {|class="wikitable mw-collapsible mw-collapsed"313 KB (53,222 words) - 22:38, 23 June 2021
- ...ritical line is longer than the lethal line. The HUD does not show emitter classification symbology except the half-circle underneath to indicate tracking a {|class="wikitable mw-collapsible mw-collapsed"221 KB (36,900 words) - 15:23, 20 September 2020
- ...bring to the table to gain an edge in the (energy) fighting, that are not classified by the parameters above. Examples of such feats can be the SPRD-99 Roc {| class="wikitable" style="margin: auto;"10 KB (1,620 words) - 16:27, 26 October 2018
- {| class="mw-collapsible mw-collapsed wikitable"14 KB (2,198 words) - 22:17, 18 December 2018
- {| class="wikitable"15 KB (2,661 words) - 15:41, 9 June 2020
- classed as:16 KB (2,463 words) - 23:49, 21 May 2021
- <div class="alert alert-danger" role="alert"><strong>Please Note!</strong> While much {| class="wikitable"60 KB (10,098 words) - 05:56, 20 May 2021